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“There are some things that make it easier to be ‘infected’ the more you know.”
This article contains MAJOR SPOILERS relating to some of the most pivotal parts of Lord of Mysteries and Circle of Inevitability.

But the horror of the Great Old Ones far exceeded my imagination. Accompanying my revival was a new life of corruption… Perhaps only Great Old Ones can resist Great Old Ones.

Great Old One, or Great Old Dominator[1] refers to a level above Sequence 0,[2] where one becomes a direct representation of a certain aspect of the universe.[3] To be a complete Great Old One, one needs to accommodate the corresponding Sefirah, plus the Uniqueness and at least one Sequence 1 Beyonder Characteristics of each Pathway in the group.[4][5]

Above the Sequence is an umbrella term that refers to existences involving the Sefirot or higher. It includes Great Old Ones,[2][6] Outer Deities,[2], Half Great Old Ones,[7][8][9] and Quasi Great Old Ones.[10]

On Earth, there are nine Sefirot corresponding to the nine Above the Sequence groups and twenty-two Standard Pathways. In the Cosmos, there is an unknown number of Outer Deities that are Great Old Ones. By year 1358 of the Fifth Epoch, the ten most powerful Outer Deities in the entire Universe had gathered around the solar system. Some of "Them" wished to retrieve "Their" Sefirot and Beyonder Characteristics that had been ripped from "Them" and were attracted to Earth when the Original Creator awakened in the Pre-Epoch. Some of "Them" had the hope of getting neighboring Sefirot, Uniquenesses, and High-Sequence Beyonder Characteristics on Earth that "They" could accommodate[11].

To Great Old Ones, the number of authorities has a certain connection to level and status, but not entirely. The corresponding characteristics, power, and symbols are equally important.[5]

To put "Their" power in perspective, Klein surmised that the other Sequence 0 deities (excluding the Evernight Goddess should "She" become a Great Old One) would be able to tie down one or two Outer Deities together, and that it would be considered a miracle. It would take nine to fight one, or even more.[11]

TRANSLATION NOTE
"旧日" (Jiù rì, lit: "Old Era", WebNovel translation: "Great Old Ones") is the term used in the Chinese version of the novel to refer to the Pre-Epoch.


"旧日支配者" (Jiù rì zhīpèi zhě, lit: "Dominators of the Old Era", WebNovel translation: "Great Old Dominators") is the out-of-universe Chinese word for the Great Old Ones in Cthulhu Mythos.[12][13] In-universe, this was the term used by the Innate Great Old Ones to refer to "Themselves", because "They" had essentially appeared in this universe before the Original Creator awakened and completely self-destructed, "Their" status originating from the old era. Some True Gods and subsequently, some other characters used "旧日" as an abbreviation.[1]

Levels of Great Old Ones[]

According to Madam Magician, there are three levels of Great Old Ones:[14]

  1. Most Great Old Ones on Earth and Outer Deities in the Cosmos are at the first level. "They" can still accommodate another Sefirah that has similar, close, or adjacent symbolism to "Their" own. This would make "Them" equal in power to the Pillars, though "They" still wouldn't possess the symbolism of Pillars.
  2. Between the first and third levels, there's the second level: the Pillars. "They" are the foundation for the universe's maintenance and development and possess special symbolisms, each supporting one of the three layers of the world: the Spirit World, the Astral World, and the Physical World.
  3. The Original Creator is at the third level, representing the ultimate, representing chaos, beginning and end, representing the unknowable and undiscussable. No existence can surpass this level, and this level can only have one being, and it's very unstable because both aggregation and division are "His" instincts.

General Powers/Characteristics of Great Old Ones[]

  • Universal Symbolism: "They" become a direct representation of a certain aspect of the universe.[3]
    • "They" are able to respond to prayers across the universe and exert influence on it as a whole in a general way. "They" can also apply "Their" symbols in any known location.[15]
      • For example, the Calamity of Destruction can reduce or increase the frequency of disasters across the entire universe, or create disasters in any known location.
    • However, in actual combat, the immediate area of effect is usually limited to a single Star System or the radiation zone of a black hole, which is achieved mostly by reality-oriented symbolisms like those of the Supernova Dominator or Calamity of Destruction. "Their" short term symbolic impacts also remained mostly confined to this range, with only minor, manageable disruptions spreading throughout the universe. The farther from the battlefield, the weaker the disturbance.[15]
      • A Star System refers to tens or hundreds of times the size of the Solar System, which is the range "They" can impact in a single strike. Afterwards, the impact will continue to spread outward until it dissipates, with the final range of influence reaching the size of a Galaxy.[16]
      • "Their" sensing range does not exceed a large Star System unless pre-established mystical connections existed in areas outside this range.[15]
    • In addition, when becoming a Great Old One, there is a strengthening of related symbolism across the entire Universe which is a one time benefit thing. Under normal circumstances, a Great Old One would need to spend time allowing their symbolism to spread.[17]
    • Using Authorities and Symbols does not consume spirituality.[18]
  • Boon Bestowal:
    • Pathway Reorganization: The number of Pathways "They" inherently own is fixed.[19] However, when giving Boons, "They" can split or merge "Their" own Pathways; however, "Their" Symbols and Uniquenesses are core; everything else can be split or recombined based on this.[20]
      • Different Pathways cannot be completely merged, they are merely mixed together, resulting in "chemical reactions". For example, some abilities from the two Pathways being merged cannot be combined.[21]
    • Boon Quantity and Quality: Since Boons come at the expense of "Their" own power, the higher level of the Boons and the more Boons "They" grant, the greater the burden to "Them".[22]
  • Knowledge-based Corruption: All existences at the level of the Sefirot and above have the characteristic that, once an individual knows enough information about "Them", "They" can establish a connection to that individual and cause corruption through that connection. Only existences at the Angel level or above can sever this connection in some ways.[11]
  • Universal Domain/Dimension: All Great Old Ones have dimension/realm which spans the universe.[27]
  • Astral World: "They" can transform things like stars into Concepts and transport them via the Astral World.[28]

Innate Great Old Ones[]

They are either personas split from the Original Creator, His direct offspring, or the first beings born from the Great Mother. They had essentially appeared in this universe before the Original Creator awakened and completely self-destructed, Their status originating from the old era.

Innate Great Old Ones are also referred to as True Deities. In a narrow sense, only the following can be called True Deities:[30]

This is the condition that subsequent advancers can never achieve. Even if they truly become Great Existences, they would only be newly born Above the Sequence.[1]

True Godhood[]

True Deities possess True Godhood, which is the indestructible spirit left in "Their" Sefirot and the corresponding Uniquenesses and Beyonder Characteristics. This is the godhood that every later arriver must contend with.[30] The higher the level of a Beyonder following "Their" pathways is and the more knowledge of "Them" are known, the more "Their" remnant psyche awakens on the Beyonder's body, increasing the chance for "Them" to revive on or take control of the Beyonder. Even after "Their" death, "They" have a chance to revive through "Their" indelible psyche within the Sefirot, Uniquenesses, and Beyonder Characteristics that once belonged to "Them".

  • The essences of godhood in different Beyonder Characteristics are different, and is symbolized by the sequence name. The purpose of the Acting Method is to deceive the mental imprint of the True Deities within the Beyonder Characteristics and digest it bit by bit, by acting and pretending to align with the godhood inside them.

Godhood Instincts[]

Godhood's tone is fundamentally madness, chaos, filled with desires for destruction and creation.[14] In addition, each True Deity possess "Their" own Godhood Instinct, which is determined by "Their" Sefirot and Uniquenesses (and the symbolisms they represent), affecting "Their" tendency to love or destroy.[31]

If True Deities were to lose a part of "Their" Sefirah, depending on which symbolisms and authorities is torn away, "Their" tendency to love or destroy would change accordingly. For example:

  • After re-accommodating the Brood Hive, the Mother Goddess of Depravity would become more "motherly" in comparison to when "She" only possessed the Physical World and Evil symbolisms and authorities.[31]
  • The complete Mother Tree of Desire had a certain inclination toward temperance of controlling desire. However, this changed after the "Temperance" part of "Her" was torn away.[33]

Convergence Instinct[]

True Deities have an inherent Godhood Instinct for Convergence upon oneself. The higher the level, the stronger the instinct. If one exceeds the level of the Pillar, just accommodating an additional Sefirah will lead to being controlled by the convergence instinct in an irreversible manner. "They" would be unable to restrain "Themselves" from actively consuming more Sefirot until "They" become the embodiment of the entire Universe, which is also the innate instinct of the Original Creator.[34][3]

Emotions beyond Godhood Instincts[]

Beyond "Their" Godhood Instinct, True Deities would still have the most basic self-awareness of a living being's core and various instincts: selfishness, greed, survival, indifference, only caring about oneself, only doing things beneficial to oneself, not influenced or constrained by group morals, group interactions, or group perceptions.[35] "They" can experience anger and violence, and can exhibit extreme and maddening tendencies and emotions.[36]

Advancement Condition[]

To become a complete Great Old One, one has to satisfy the following conditions:

  • Accommodated the Sefirah, plus the Uniqueness and at least one Sequence 1 Beyonder Characteristic of each Pathway in the group.
  • Completely merged with the above components to form a cohesive whole and achieved a Unified Consciousness.

Below are some known specific methods for different existences to achieve the above conditions.

For Beyonders following the Pathway System[]

There is no advancement ritual required to become a Great Old One since no ritual can change the awakening of the Original Creator's will, but the order of accommodation can improve self-awareness to some extent and enhance the success rate:[37]

  1. Become a Sequence 0 of a pathway, then control and fuse with the Sefirah, and lastly, accommodate the other Uniquenesses. This is the best option.
  2. Become a Dual-Pathway True God, then control and fuse with the Sefirah, and lastly, accommodate the other Uniquenesses. This is neither the best nor the worst option. This has hope of success, but not a great chance.[38]
  3. Fuse with the Sefirah last. This is the worst option.

Essentially, integrating neighboring Uniquenesses before fully accommodating the Sefirah would enhance the will and spirit of the Innate Great Old Ones (i.e., Godhood) inside the Sequence 0's body, accelerating "Their" recovery and significantly disadvantaging the Sequence 0 in "Their" struggle to accommodate the Sefirah. The more additional Pathways the Sequence 0 accommodated, the harder it is for "Them" to succeed.[39]

The above is the general approach, though some Pathways also have their own unique details, like the Calamity of Destruction Pathways.[38]

For Sefirot' Consciousnesses[]

The Sefirot sealed in the Western Continent came alive after the fusion and influence of generations of Dao Integrators in the Western Continent. Since "Their" consciousnesses are interwoven with too many external spirits, even with all the components, "They" cannot immediately undergo a fundamental transformation, and might take decades or centuries for a new, Unified Consciousness to emerge, enabling a Great Old One to truly manifest in reality.[40]

For Dao Integrators[]

A Dao Integrator can consume potion, advancing from Sequence 9 to Sequence 0, and retrieve the remaining Uniquenesses and Sequence 1 Beyonder Characteristics to become a Great Old One.[41]

The Nine Great Old Ones on Earth[]

On Earth, there are nine Great Old Ones groups corresponding to the nine Sefirot and twenty-two Standard Pathways. The information about the nine Great Old Ones is recorded on the Second Blasphemy Slate.

Among the nine Sefirot on Earth, six were split off directly from the Original Creator when "He" awakened and are embodied by "His" different personas, and three were split off from "His" three direct children.[1][42]

Great Old Ones Full Title Pathways Sefirot
1 God Almighty

God Almighty;
Creator;
Maker;
The Omnipotent and Omniscient;
Lord of the Astral World

Visionary Symbol2 Visionary
Sun Symbol2 Sun
Tyrant Symbol2 Tyrant
White Tower Symbol2 White Tower
Hanged Man Symbol2 Hanged Man

PathsoftheDivine ChaosSea
Chaos Sea
2 Lord of Mysteries

Lord of Mysteries;
King of Space-Time;
Beacon of Destiny;
Embodiment of Sefirah Castle;
Dominator of the Spirit World

Fool Symbol2 Fool
Error Symbol2 Error
Door Symbol2 Door

PathsoftheDivine SefirahCastle
Sefirah Castle
3 Eternal Darkness

Eternal Darkness;
Singularity of All;
Space-Time-in-One

Darkness Symbol2 Darkness
Death Symbol2 Death
Twilight Giant Symbol2 Twilight Giant

PathsoftheDivine RiverofDarkness
River of Eternal Darkness
4 Goddess of Origin

[Note 1]

Goddess of Origin;
Mother of All;
Brood Hive of Filth

Mother Symbol2 Mother
Moon Symbol2 Moon

PathsoftheDivine BroodHive
Brood Hive
5 The Anarchy

[Note 2]

The Anarchy;
Shadow of Order

Black Emperor Symbol2 Black Emperor
Justiciar Symbol2 Justiciar

PathsoftheDivine NationofDisorder
Nation of Disorder
6 Calamity of Destruction

Calamity of Destruction;
Origins of Disaster

Demoness Symbol2 Demoness
Red Priest Symbol2 Red Priest

PathsoftheDivine Calamity
City of Calamity
7 Father of Devils

[Note 3]

Father of Devils;
Lord of Deviants;
Source of Curses

Abyss Symbol2 Abyss
Chained Symbol2 Chained

PathsoftheDivine TenebrousWorld
Tenebrous World
8 Demon of Knowledge

Demon of Knowledge;
Arcana of Madness

Hermit Symbol2 Hermit
Paragon Symbol2 Paragon

PathsoftheDivine KnowledgeMoor
Knowledge Moor
9 Key of Light

Key of Light;
Endless Disorder;
Incarnation of Fate

Wheel of Fortune Symbol2 Wheel of Fortune

PathsoftheDivine KeyofLight
Key of Light

Notes:[43]

  1. The Sefirah Brood Hive and the two pathways of Moon Pathway and Mother Pathway on Earth are broken off of the Mother Goddess of Depravity.
  2. The Sefirah Nation of Disorder and the two pathways of Justiciar Pathway and Black Emperor Pathway on Earth are broken off of the Son of Chaos. There is still a large portion that remains in the depths of the Cosmos: the Outer Deity "Uncertain Mist".
  3. The Sefirah Tenebrous World and the two pathways of Chained Pathway and Abyss Pathway on Earth are broken off of the Mother Tree of Desire.

Whereabouts of Great Old One Components[]

Every Great Old One corresponds to a Sefirah and one or more Pathways, and every Pathway has exactly 1 Uniqueness and 3 Sequence 1 characteristics. Expand below for the current whereabouts of the Great Old One components for the 22 Standard Pathways on Earth. Note that the names below with (?) attached are still conjectures.

Whereabouts of Great Old One Components
Pathway Sefirah Uniqueness Characteristic #1 Characteristic #2 Characteristic #3
Fool The Fool(GOO) The Fool(GOO) (?)
Error The Fool(GOO) (?) Pallez Zoroast(1)
Door Fors Wall(1) Held by Abraham Family
Visionary Grisha Adam(AtS) → (?) Grisha Adam(AtS) → (?) Grisha Adam(AtS) → (?)
Hanged Man
White Tower
Tyrant Lord of Storms(0) → (?)
Sun Held by Amon Grisha Adam(AtS) → (?) Viève(1) Lutique(1)
Darkness Eternal Darkness(GOO) Eternal Darkness(GOO) (?)
Death Sia Palenque Eggers(1) Pale Death
Held by Bernadette Gustav
Twilight Giant Dabomachie(1) God of Combat(0) → (?)
Demoness Ruler of Calamity(GOO) Ruler of Calamity(GOO) → (?)
Red Priest Sauron-Einhorn-Medici(K)
Hermit Celestial Master(Dao) Held by God of Steam and Machinery Held by Bernadette Gustav(2) As a Sealed Artifact[44]
Paragon God of Steam and Machinery(0)
Wheel of Fortune Golden Buddha Will Auceptin(K) Ouroboros(K)
Mother Mother Goddess of Depravity(AtS) Held by The Fool Earth Mother(0) → Held by The Fool (?)
Moon Held by The Fool Mother Goddess of Depravity(AtS)
Abyss Mother Tree of Desire(AtS) Farbauti(0) → (?)
Chained Held by The Fool Reinette Tinekerr(1)
Black Emperor Celestial Thearch Held by Amon
Justiciar William Augustus I(1) Held by Castiya Family

Outer Deities[]

There is an unknown number of Outer Deities in the Cosmos. The most powerful Outer Deities in the entire Universe that are currently gathering around the solar system are all Great Old Ones.

Outer Deities Full Title Pathways
1 Mother Goddess of Depravity

Mother Goddess of Depravity;
Origin of Evil;
The Indestructible;
Goddess of Origin;
Mother of All;
Brood Hive of Filth;
Sovereign of the Physical World

Mother Symbol2 Mother (Accommodated Brood Hive, no Uniqueness)
Moon Symbol2 Moon (Accommodated Brood Hive, no Uniqueness)

MotherGoddessOfDepravity crop Chaos Primogenitor

2 Mother Tree of Desire

Mother Tree of Desire;
Father of Devils;
Lord of Deviants;
Source of Curses;
Perpetual Blatherer;
Heartless God

Abyss Symbol2 Abyss (Accommodating Tenebrous World, no Uniqueness)
Chained Symbol2 Chained (Accommodating Tenebrous World, no Uniqueness)

MotherTreeOfDesire crop Patriarch

3 Son of Chaos

The Anarchy; (Former)
Shadow of Order; (Former)
Bridge of Light and Darkness;
Interstice Between Black and White;
Ever-Uncertain Mist;
The Truth that Oversees All Things

Black Emperor Symbol2 Black Emperor (Former)
Justiciar Symbol2 Justiciar (Former)

UncertainMist crop Chaos Mist

4 Primordial Hunger

Primordial Hunger;
The Symbol of Devouring;
An Insatiable Convergence;
The Cleanser of All Things

PrimordialHunger crop Tail-Devourer
5 Circle of Inevitability

The Eternal Cycle;
The Predestined Destiny;
Embodiment of Cause, Effect, and Process;
Symbol of Past, Present, and Future

CircleOfInevitability crop Eternal Aeon
6 Supernova Dominator

The Ruler of Stars;
The Symbolism of Weight and Density;
The Controller of Fundamental Forces;
The Laws of the Boundless Cosmos

SupernovaDominator crop Condenser
7 Inextinguishable Ravings

The Philosophical Essence;
The Inextinguishable Ravings;
The Symbolism of Life's Spirit;
The Eternal Consciousness

InextinguishableRavings crop Everlasting
8 Monarch of Decay

The Inevitable Decay of All Things;
The Endpoint of the River of Time;
The Lord of Rot and Putrescence;
The Irreversible Entropy

MonarchOfDecay crop Second Law
9 High-Dimensional Overseer

The Lord of Dimensions;
The Eye Overlooking the Mortal Realm;
The Source of All Illusions;
The Creator of the Painting World

HighDimensionalOverseer crop Sublunary Eye
10 Goddess of Fate

The Weaver of All Fates;
The Symbol of Ultimate Judgement;
The Eternal Goddess of the Future

GoddessOfFate crop Eternal Edict


Half Great Old Ones[]

Half Great Old Ones refers to those that have transcended the Sequence (Above the Sequence) but have not reached the level of a Great Old One.[8][9] "They" are usually Sequence 0 True Gods with some level of control over the corresponding Sefirah, but either have not possessed all required Uniquenesses and Beyonder Characteristics, or have not completely merged with the Sefirah and the other components to form a cohesive whole and achieved a Unified Consciousness, or both.

The Sefirot's consciousnesses such as the Malevolent Dragon can be considered Half Great Old Ones[45] or Incomplete Great Old One even without the required Uniquenesses and Beyonder Characteristics.[46] In addition, Dao Integrators can briefly reach Half Great Old Ones' power in outburst, if "They" fight without regards for "Themselves"[1][47] by burning "Their" life force and merging with the Sefirah.[48]

The highest tier of Half Great Old Ones is those who have attained all required Uniquenesses and Beyonder Characteristics but are still insufficient. This is the enhanced version of the state of the Sefirot holders in The Apocalypse.[48]

List of Existences Referred to as "Half Great Old Ones" in the Novel[]

Period God Sefirah Authorities
Pathway Uniqueness Sequence 1 Characteristics
Pale Era Death[Note 1] River of Eternal Darkness Death Symbol2 Death Yes 3
Red Priest Symbol2 Red Priest Yes 1[50]
During Klein's Apotheosis Ritual Adam[Note 2] Chaos Sea Visionary Symbol2 Visionary Yes 3
Hanged Man Symbol2 Hanged Man Yes 3
Sun Symbol2 Sun Envisioned -
Tyrant Symbol2 Tyrant Envisioned -
White Tower Symbol2 White Tower Envisioned -
After The Fool's Gambit The Fool[Note 3] Sefirah Castle Fool Symbol2 Fool Yes 3
Error Symbol2 Error No At least 1
Door Symbol2 Door No 1
Before Death of Primordial Demoness The Fool[Note 4] Sefirah Castle Fool Symbol2 Fool Yes 3
Error Symbol2 Error No -
Door Symbol2 Door No -

Notes:

  1. As Sequence 0 Death, "He" planned to use the River of Eternal Darkness to fuse with the Red Priest Symbol2 Red Priest Uniqueness to create a brand new Great Old One path. "He" went mad, but also became a lot stronger.[34]
    Klein referred to "Him" as being "equivalent to Half a Great Old One".[49]
  2. As the initial fusion between 2 Sequence 0 Adam and the True Creator, "He" activated and used the Chaos Sea by using Arrodes and the Second Blasphemy Slate. "He" Envisioned the three Uniquenesses of the Sun, Tyrant, an White Tower Pathways and accommodated them.
    The narration referred to "Him" as "exceed the limitations of the Sequences and became Half a Great Old One".[51]
  3. As a newly-advanced Sequence 0, he was the owner of Sefirah Castle but had not accommodated it. During The Fool's Gambit, he was forced to awaken the will of the Celestial Worthy within him to gain better control of Sefirah Castle to fight against Amon. At the end of the fight, he was affected by the law of convergence and was forcibly merged with one Key of Stars and at least one Worm of Time characteristic from Amon.
    Pallez Zoroast referred to him as "equivalent to Half a Lord of Mysteries".[52]
  4. On June 25, 1360, Klein completed his confrontation and fusion with the Celestial Worthy, accommodating Sefirah Castle as a single-pathway True GodThe Fool.[53] He had not retrieved the Uniquenesses and Beyonder Characteristics of the Error and Door Pathways from Gehrman Sparrow who was in the Astral World.
    The narration referred to him as "Half a Great Old One",[54] and "Half a Lord of Mysteries.[55]

Quasi Great Old Ones[]

Semantically, Half Great Old Ones and Quasi Great Old Ones are essentially equivalent to each other.[10] In the novel, Quasi Great Old Ones are usually used to refer to existences that are very close to a complete Great Old Ones, in most cases, by possessing all required components, but still come up short of being a complete Great Old One.

List of Existences Referred to as "Quasi Great Old Ones" in the Novel[]

Period God Sefirah Authorities
Pathway Uniqueness Sequence 1 Characteristics
Third Epoch Ancient Sun God[Note 1] Chaos Sea Visionary Symbol2 Visionary Envisioned Envisioned
Hanged Man Symbol2 Hanged Man Yes 1
Sun Symbol2 Sun Yes 1
Tyrant Symbol2 Tyrant Yes 1
White Tower Symbol2 White Tower Yes 1
The Apocalypse Celestial Thearch[Note 2]

[Note 3]

Nation of Disorder Black Emperor Symbol2 Black Emperor Yes 1
Justiciar Symbol2 Justiciar Yes 1
Celestial Master[Note 4]

[Note 3]

Knowledge Moor Hermit Symbol2 Hermit Yes 1
Paragon Symbol2 Paragon Yes 3
Golden Buddha[Note 3] Key of Light Wheel of Fortune Symbol2 Wheel of Fortune Yes 3
Pitch-Black Fiend[Note 5]

[Note 3]

Tenebrous World Chained Symbol2 Chained No -
Abyss Symbol2 Abyss Yes 3
Grisha Adam[Note 6] Chaos Sea Visionary Symbol2 Visionary Yes 3
Hanged Man Symbol2 Hanged Man Yes 3
Sun Symbol2 Sun Yes 1
Tyrant Symbol2 Tyrant Yes 1
White Tower Symbol2 White Tower Yes 3

Notes:

  1. The Ancient Sun God in the Third Epoch was extremely close to being a Great Old One, and almost equivalent to the owner of the Chaos Sea.[56]
    Klein referred to "Him" as "a Quasi Great Old One'".[5].
  2. The Nation of Disorder's consciousness is interwoven with too many external spirits. Even with all its components, it may take decades or centuries for a new, unified consciousness to emerge to create The Anarchy.[40]
  3. 3.0 3.1 3.2 3.3 The narration referred to the four Sefirot in The Apocalypse as "the four Quasi-Old Ones"[57] and "temporarily exhibit power approaching that of the Great Old Ones".[58]
  4. The God of Steam and Machinery became part of the Celestial Master's formation, allowing the latter to use "His" power and integrate with the Knowledge Moor briefly. However, since both of "Them" still lacked time, "They" could not fully integrate into it to create a temporary Demon of Knowledge.[40]
  5. "They" lacked the Chained Symbol2 Chained Uniqueness, and was the weakest among the four Sefirot.[57]
  6. "He" had barely maintained a fragile balance, temporarily reaching Quasi Great Old One strength, only through the merging of the God of Knowledge and Wisdom's and Lord of Storms' consciousness through absorbing "Their" Uniquenesses and Beyonder Characteristics.[15][59]
    The narration referred to "Him" as "forcibly manifested a state close to that of a Great Old One"[15] and "temporarily reaching Quasi Great Old Ones strength".[59]

Trivia[]

References

  1. 1.0 1.1 1.2 1.3 1.4 Circle of Inevitability, Chapter 1089
  2. 2.0 2.1 2.2 Lord of Mysteries, Chapter 1223
  3. 3.0 3.1 3.2 Lord of Mysteries, Chapter 1370
  4. Lord of Mysteries, Chapter 1345
  5. 5.0 5.1 5.2 Lord of Mysteries, Chapter 1347
  6. Lord of Mysteries, Chapter 1307
  7. Lord of Mysteries, Chapter 1376
  8. 8.0 8.1 Lord of Mysteries, Chapter 1388
  9. 9.0 9.1 Lord of Mysteries, Chapter 1391
  10. 10.0 10.1 Archive:Cuttlefish's WeChat Post: "Mother Pathway Potion Formulas"#QnA, Question 41
  11. 11.0 11.1 11.2 Lord of Mysteries, Chapter 1271
  12. https://baike.baidu.com/item/旧日支配者/3847292
  13. Wikipedia:zh:克蘇魯神話#舊日支配者(Great_Old_Ones)
  14. 14.0 14.1 Circle of Inevitability, Chapter 1090
  15. 15.0 15.1 15.2 15.3 15.4 Circle of Inevitability, Chapter 1165
  16. Archive:Cuttlefish's WeChat conversation with CKtalon about the meaning of the term "Star System"
  17. Archive:Cuttlefish's WeChat Post: "Complete Formulas of the Moon Pathway"#QnA, Question 43
  18. Archive:Cuttlefish's WeChat Post: "Abyss Pathway Abilities"#QnA, Question 17
  19. Archive:Cuttlefish's WeChat Post: "The Goddess of Fate Pathway"#QnA, Question [?]
  20. Archive:Cuttlefish's WeChat Post: "Complete Formulas of the Sun Pathway"#QnA, Question 33
  21. Archive:Cuttlefish's WeChat Post: "The Goddess of Fate Pathway"#QnA, Question [?]
  22. Circle of Inevitability, Chapter 36
  23. Archive:Cuttlefish's WeChat Post: "The Goddess of Fate Pathway"#QnA, Question [?]
  24. Archive:Cuttlefish's WeChat Post: "The Monarch of Decay Pathway"#QnA, Question [?]
  25. Archive:Cuttlefish's WeChat Post: "Mystery Pryer Pathway Potion Formulas"#QnA, Question 16
  26. Circle of Inevitability, Chapter 1156
  27. Archive:Cuttlefish's WeChat Post: "Formulas and Abilities of the Red Priest Pathway"#QnA, Question 82
  28. Archive:Cuttlefish's WeChat Post: "Formulas and Abilities of the Red Priest Pathway"#QnA, Question 62
  29. Archive:Cuttlefish's WeChat Post: "Fate Pathway Rituals"#QnA, Complete Formula Post, Question 24
  30. 30.0 30.1 Circle of Inevitability, Chapter 1088
  31. 31.0 31.1 Archive:Cuttlefish's WeChat Post: "The Mother Tree of Desire Pathway"#QnA, Question 1
  32. Circle of Inevitability, Chapter 1175
  33. Archive:Cuttlefish's WeChat Post: "Sun Pathway Abilities"#QnA, Question 17
  34. 34.0 34.1 Lord of Mysteries, Chapter 1369
  35. Circle of Inevitability, Chapter 1088
  36. Volume 6: Dream Weaver/Author's Note
  37. Lord of Mysteries, Chapter 1387
  38. 38.0 38.1 Circle of Inevitability, Chapter 1091
  39. Circle of Inevitability, Chapter 1158
  40. 40.0 40.1 40.2 Circle of Inevitability, Chapter 1159
  41. Circle of Inevitability, Chapter 1177
  42. Lord of Mysteries, Chapter 1224
  43. The Few Sequence Names that are Missing, 2020-05-04
  44. Archive:Cuttlefish's WeChat Post: "Formulas and Abilities of the Red Priest Pathway"#QnA, Question 19
  45. Archive:Cuttlefish's WeChat Post: "Formulas and Abilities of the Red Priest Pathway"#QnA, Question 7
  46. Circle of Inevitability, Chapter 1154
  47. Archive:Cuttlefish's WeChat Post: "Complete Rituals of the Corpse Collector Pathway"
  48. 48.0 48.1 Archive:Cuttlefish's WeChat Post: "Complete Formulas of the Spectator Pathway"#QnA, Question 14
  49. Lord of Mysteries, Chapter 1274
  50. Archive:Cuttlefish's WeChat Post: "Fate Pathway Abilities"#QnA, Question 28
  51. Lord of Mysteries, Chapter 1376
  52. Lord of Mysteries, Chapter 1392
  53. Circle of Inevitability, Chapter 1150
  54. Circle of Inevitability, Chapter 1157
  55. Circle of Inevitability, Chapter 1173
  56. Lord of Mysteries, Chapter 1357
  57. 57.0 57.1 Circle of Inevitability, Chapter 1167
  58. Circle of Inevitability, Chapter 1176
  59. 59.0 59.1 Circle of Inevitability, Chapter 1170
  60. Archive:Cuttlefish's WeChat Post: "Answers Regarding the Beauty Goddess Beyonder Characteristics and Supplementation of the Demoness Pathway Abilities"#QnA, Question 33



Translations[]

Language Official Translation
English
  • Above the Sequence
  • Great Old One
Chinese
  • -
  • 旧日
Thai
  • เหนือระดับ
  • อดีตกาล

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