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Sequence 9: Sleepless[]

New Abilities
  • Nocturnality: The deeper into the night, the more powerful a Sleepless will become. Their physical strength, intuition, and mental capabilities are all the aspects that get strengthened.[1][2]
    • They can see through the darkness even without any lights.
    • They are able to sense dangers that are hidden in the dark.
    • They only need to sleep 2-4 hours a day.
  • High Spirituality: A Sleepless and their corresponding Pathways have a High Spirituality compared to other Pathways. Thus they possess high spiritual perception and sensitivity.[3][4][5]
    • Spirit Vision: They can use Spirit Vision; however, they are unable to precisely differentiate the status of different body parts. It can only be used to see spiritual things, but is not as effective as relying on their spiritual perception.
    • Divination Arts & Ritualistic Magic: Their potent Spirituality allows them to do limited Divination and Ritualistic Magic. However, their usage of Ritualistic Magic is far inferior to the likes of Seers and Mystery Pryers.

Sequence 8: Midnight Poet[]

Oh, the threat of horror, the hope of crimson cries!
One thing at least is certain—that this Life flies;
One thing is certain, and the rest is Lies;
The Flower that once has bloomed forever dies.

Lord of Mysteries, Chapter 28[Note 1]
New Abilities
  • Midnight Poem: Midnight Poets can cast spells through the recital of a poem related to the night or the Evernight Goddess. These Midnight Poems manifest as Tranquilize, Lullaby, and Pacify[6]
    • Tranquilize: They can make people's bodies, hearts, and souls feel purified and tranquil which can be used to check if a Beyonder has lost control should they reveal abnormal reactions.[7]
      • The corresponding phrases to this Midnight Poem are:[7][8]
        • "When once the sun sinks in the west, And dewdrops pearl the evening’s breast; Almost as pale as moonbeams are, Or its companionable star, The evening primrose opens anew Its delicate blossoms to the dew; And, hermit-like, shunning the light."
        • "Lacking clothes and food, they have no shelter in the cold. They are drenched by rains, and huddle around the rocks for lack of shelter. They are orphans snatched from the breast, hope lost on them; they are the poor that have been forced off the proper path. The Evernight did not forsake them, but bestowed them with love."
    • Lullaby: They are able to put multiple people to sleep via a Lullaby, while those that can resist would remain serene and find it hard to evoke and express emotions.[9]
      • The corresponding phrases to this Midnight Poem are:
        • "Calm is the morn without a sound, Calm as to suit a calmer grief, And only thro’ the faded leaf, The chestnut pattering to the ground."[10]
    • Pacify: Midnight Poets are able to tranquilize their opponents and make them lose their desire to live, turning them limp and unresponsive.[11]
      • The corresponding phrases to this Midnight Poem are:
        • "Thus it blooms on while night is by; When day looks out with open eye, Bashed at the gaze it cannot shun, It faints and withers and is gone."[7]
    • It is possible to resist the effects of Midnight Poems by Cogitating or stuffing one's ears; however, repeatedly getting affected would eventually wear down one's defenses.[11]

Sequence 7: Nightmare[]

New Abilities
  • Nightmare State: A Nightmare can separate their Soul from their physical body while they sleep, allowing it to move around freely within an initial city-wide range and infiltrate Dreams.[12][12]
    • Normal light will appear abnormally dim while in this Nightmare State and everything will be tainted with a sense of blurriness. Dreams will appear as blobs of illusory oval lights, it's structure allowing a Nightmare to directly see what a person is dreaming.
  • Guidance: Similar to that of a Dreamwalker, a Nightmare is able to cause different changes within a target's Dreams, Guiding their target into displaying several behaviors.
    • This ability can be used to interrogate a target or get them to show their innermost secrets.
  • Dream Pulling: A Nightmare is able to forcefully drag their targets into Dreams without alerting them of having done so under most normal circumstances.[13]
    • They is pulled into the Dream along with their target and cannot move while using this ability. In addition, at Sequence 7, they can affect a maximum of 10 targets at the same time.[14]
    • Dream Pulling has a limited range if done quickly, but a Nightmare is able to slowly coax their target into sleeping and thus Dreaming if they are within 100 meters.
  • Nightmare Limbs: A Nightmare is able to generate tentacle-like Nightmare Limbs protruding from their back as a means to fight at close range.[15]
    • Due to the fact that these tentacle-like limbs are partially formed from their own flesh and blood, if they break, they will suffer the corresponding amount of damage.[15]
Strengthened Abilities
  • Spirituality: Their Spirituality gets enhanced significantly.
    • Midnight Poem: They are able to use their strong Spirituality to resonate the air around them, allowing them to recite Midnight Poems without the use of their throat.[11]

Sequence 6: Soul Assurer[]

New Abilities[16]
  • Soul Soothing: They can cause the Spirit Body to sleep, suppressing and soothing their targets' desires, moods, and thoughts, this causes them to slow down or freeze on the spot.[17]
    • They are able to directly Sooth Souls, ghosts, and the undead into silence using this ability.
  • Soul Agitating: A Soul Assurer can agitate the Spirit Body of a target, heightening the target(s) corresponding frustrations and destructive urges.
    • They can discern any latent problems in their target's Soul or mind through this ability.
Strengthened Abilities
  • Spirituality: Their Spirituality will be enhanced slightly.
    • Ritualistic Magic & Divination Arts: They would gain improvements in supplemental spiritual abilities such as the ability to hold more complex Ritualistic Magic.[18]

Sequence 5: Spirit Warlock[]

New Abilities
  • Spirit Commandeering: They can Seal natural, evil, and undead Spirits and put them to sleep, housing their targets within their bodies. These Spirits can then be summoned and Commanded.[19]
    • Spirit Warlocks usually house these Spirits in their teeth and are better at controlling natural Spirits compared to Spirit Guides who are more suited towards deceased Spirits.[20]
    • Some examples of the Spirits they can Command are:[21][22][23]
      • They can use a Terror Banshee that is good at draining the consciousness of others and injecting feelings of terror in them as a form of offensive attack.
      • A natural Spirit that lets a Spirit Warlock sink to the ground and fuse with the earth before transversing at speeds faster than a steam train.
      • Various different natural, evil, and undead Spirits controlled by a Spirit Warlock can bestow them with the ability to achieve Flight.

Sequence 4: Nightwatcher[]

New Abilities
  • Serene Hair Strands: Nightwatchers are able to create and manipulate countless invisible hairs that can bind and immobilize anything it touches.
    • Upon physical contact, these Serene Hair Strands will make their target's thoughts turn peaceful, making them fall asleep and no longer put up any resistance.[24]
  • Concealment (Secrecy): Nightwatchers possess some powers over Concealment.
    • Hela was able to completely Conceal Franca's and Lumian's mystical connections in a state of Secrecy by shrouding them with Darkness.
    • Hela was able to Conceal Franca’s and Lumian’s exact form and physical appearance through shrouding them in a dreamy but dark mist. [25]
  • Curse of Misfortune: They can give a certain amount of bad luck to others.[26]
Mythical Creature Form
  • As Sequence 4 Demigods they receive some level of Godhood, and with it comes an incomplete Mythical Creature Form. Disregarding all consequences, they can release their incomplete Mythical Creature Form to become an incomplete Eight-Legged Demonic Wolf.

Sequence 3: Horror Bishop[]

New Abilities

  • Wave of Darkness: They can create a tide of Darkness that combines the symbolism and power of Repose and Horror in order to melt everything surrounding them.
    • This Wave of Darkness ability also symbolizes the danger in the Darkness, as well as silent destruction and vanquishment, and as such, is partially Concealed.[27]
  • Terror Aura: Their presence alone brings fear and dread to those around them.
  • Darkness Teleportation: They can use the Darkness to teleport.

Strengthened Abilities

  • Midnight Poem: Their chants are able to put an entire city to sleep, Pacifying their Souls and protecting them with Dreams, so that they are no longer eroded by Evil or other kinds of Corruption.
  • Dream Pulling: They can pull others into a created Dream without having to sleep.

Mythical Creature Form

  • As a Sequence 3 Beyonder, they can respond to prayers within a certain range.

Sequence 2: Servant of Concealment[]

New Abilities

  • Fate Awareness: "They" have the ability to sense the change in "Their" Fate.
    • This allows "Them" to sense when Their" own Historical Projection summoned by someone else as well as be able to take control of said Historical Projection.

Authorities

  • Concealment (Secrecy): "Their" ability to Conceal has reached the level of an authority.
    • "They" can enclose an area with a Secretive field making all the actions in the area a Secret. Actions that happen inside the field are impossible to be peeked at or be Divined, even for Sequence 1 Angels.
    • "They" are able to Conceal Secrets. These Secrets may be inferred by others through clues left behind; however, if the knowledge is still in a state of Concealment, it cannot be said out loud.
      • The Secrets "They" keep can be presented to the others in the forms of scenes.
    • Besides that, "They" are also able to Conceal a variety of physical things, including but not limited to "Themselves", environments, identities, actions, people, contents, rules, etc.
      • The physical things "They" Conceal will be separated from reality.

Strengthened Abilities

  • Serenity Aura: "Their" presence alone can bring extreme peace and serenity.

Mythical Creature Form

Sequence 1: Knight of Misfortune[]

Authorities

  • Misfortune: "They" hold authority over the Misfortune Domain.

Sequence 0: Darkness[]

Authorities

  • Darkness: "She" is able to bring Darkness to all sorts of things that are within "Her" authority over the Dream, Concealment, Serenity, Horror, and Misfortune Domain. [28][29]
    • Horror: "She" can make others feel tremendous fear and terror, interrupting their actions while "Her" Darkness can literally stir and surge to devour "Her" targets.[30].[31]
    • Dreams: "She" has partial authority over the Dream Domain. Even True Deities can be pulled into a Dream by "Her" through the inducement a deep sleep.[32][33]
      • "She" can bless people with the ability to stay lucid while in a Dream.
    • Concealment (Secrecy): "She" has the authority of Concealment, making it very difficult for others to pry or Divine into "Her" actions and arrangements.[34]
      • "She" can directly drag "Her" targets into a Concealed world. Victims of this ability would seem to be wiped away from the real world like a sketch getting erased.[35]
      • "She" is able to make others Silent in a variety of different ways, such that the Secret "She" does not want to reveal will not be revealed by the target.

Notes[]

  1. Adapted from the English translation of Rubáiyát

References

  1. Lord of Mysteries, Chapter 22
  2. Circle of Inevitability, Chapter 937
  3. Lord of Mysteries, Chapter 172
  4. Lord of Mysteries, Chapter 135
  5. Lord of Mysteries, Chapter 161
  6. Lord of Mysteries, Chapter 908
  7. 7.0 7.1 7.2 Lord of Mysteries, Chapter 28
  8. Lord of Mysteries, Chapter 109
  9. Lord of Mysteries, Chapter 44
  10. Lord of Mysteries, Chapter 124
  11. 11.0 11.1 11.2 Lord of Mysteries, Chapter 73
  12. 12.0 12.1 Lord of Mysteries, Chapter 751
  13. Lord of Mysteries, Chapter 197
  14. Lord of Mysteries, Chapter 488
  15. 15.0 15.1 Lord of Mysteries, Chapter 209
  16. Lord of Mysteries, Chapter 166
  17. Lord of Mysteries, Chapter 845
  18. Lord of Mysteries, Chapter 105
  19. Lord of Mysteries, Chapter 933
  20. Lord of Mysteries, Chapter 908
  21. Lord of Mysteries, Chapter 1069
  22. Lord of Mysteries, Chapter 987
  23. Lord of Mysteries, Chapter 1205
  24. Lord of Mysteries, Chapter 945
  25. Circle of Inevitability, Chapter 390
  26. Lord of Mysteries, Chapter 473
  27. Lord of Mysteries, Chapter 1164
  28. Lord of Mysteries, Chapter 937
  29. Lord of Mysteries, Chapter 754
  30. Lord of Mysteries, Chapter 1352
  31. Lord of Mysteries, Chapter 1147
  32. Lord of Mysteries, Chapter 1153
  33. Lord of Mysteries, Chapter 1388
  34. Lord of Mysteries, Chapter 1157
  35. Lord of Mysteries, Chapter 1376
  36. Lord of Mysteries, Chapter 1371
  37. Lord of Mysteries, Chapter 1376

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