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“There are some things that make it easier to be ‘infected’ the more you know.”
This article contains MAJOR SPOILERS relating to some of the most pivotal parts of the "Lord of Mysteries" and "Circle of Inevitability".

This is a deity! Mortals cannot fight against deities; same for angels. Those who have yet to become deities will never be able to fathom the power of deities.

Roselle
on Lord of Mysteries, Chapter 323

True Gods are the Sequence 0s of "Their" respective Pathways. When a God obtains all authorities of "Their" respective pathway, neighboring pathways, and the corresponding Sefirah, then "They" will become a "Great Old One".

To become a True God, one has to consume all three Sequence 1 Beyonder Characteristics and the Uniqueness of their respective pathway, and carry out the corresponding apotheosis ritual. The function of the ascension ritual is to maintain self-awareness; it is not a prerequisite to achieve a qualitative change through aggregation of Beyonder Characteristics.[1] If a Beyonder only wishes to accommodate the Uniqueness to become a King of Angels, the corresponding ritual can be simplified and won't be as difficult. However, when "They" attempt to advance to Sequence 0, even if "They" have accommodated the Uniqueness and absorb three Sequence 1 Beyonder characteristics on separate occasions, "They" will still have to hold a ritual to allow the corresponding items to fuse and undergo a qualitative change, as well as to maintain self-awareness.[1][2]

The Ancient Gods of the Second Epoch didn’t advance according to the Pathway System, but were born directly for some unknown reason. "Their" characteristics were a mix of Sequence 1 Beyonder characteristics from other Pathways, or even more than one. "They" are known for "Their" madness, cruelty, violence, and bloodlust because in most cases, "Their" characteristics are from non-neighboring Pathways. There’s a significant difference between the Ancient Gods and subsequent True Gods, but this doesn’t mean that "They" are weak. "They" might even be stronger.[3]

Authorities and Traits of True Gods[]

Moreover, a true god is unique.

Clarice
on Circle of Inevitability, Chapter 801
  • All General Powers/Characteristics of Angels, at a higher level.
  • Authority Dominion: “They” have complete control over the authority of "Their" Pathway.
  • Pathway Influence: Having accommodated the Uniqueness - the manifestation of the authority of a Pathway - "They" can directly influence Beyonders of the same Pathway, no matter where they are in the world. This includes, but not limited to:
    • Modifying the Sequence abilities within their pathways to some extent.[4]
    • Making lower-sequence Beyonders of the same pathway hear murmurings.
    • Directly interfering to increase the chance of losing control when someone consumes a potion to advance.[5]
    • Manifesting imageries in their dreams.
  • Unique Being: It is impossible for another God of the same Pathway to exist, whether in a mirror or a painting.[6]
  • Boon Bestowal: Gods can bestow the gift of Beyonder powers to "Their" believers without the need for a potion, however, this is a burden to "Them". It can only be used as a temporary measure. The more people who need a blessing, the greater the burden, it might even affect "Their" state. Those who are bestowed will also suffer disadvantages, such as becoming closer to the corresponding God in mind, body and spirit.[7]
  • Godly Aura: "Their" mere presence causes changes to the nearby environment. The changes that take place depend on the authority that the God controls at that moment.
  • Size Manipulation: "They" can manipulate their own size. "They" can shrink down to human size and grow up to be as tall as a mountain.[8]
  • Divine Kingdom: "They" can create "Their" own complete Divine Kingdom, a personal space separated from outside. Depending on their authorities, "They" can change the rules inside and impose them even on other Gods.[9]
  • Astral World: As the embodiment of "Their" corresponding authorities, "They" can access the Astral World, an abstract plane of authorities and symbolism.
  • Mythical Creature Form Alteration: "They" can change the Mythical Creature Form of "Their" respective Pathway.[10]
  • Three-Line Honorific Name: Only Gods or Angels who once accommodated an Uniqueness can use a three-line honorific name. Although their honorific name often won't be limited to three lines, when chanting or praying one could choose only three.[11]

Classification of Godhood[]

According to The Fool, Godhood can be divided into true godhood, apparent godhood, and the vague conception of godhood that many people have.[12]

  1. True Godhood:
    • Originates from the Original Creator and the first primordial deities and entities split from "Him". These beings include the Creator's direct offspring and the first nurtured by the Great Mother. These are conditions that subsequent advancers can never achieve.
    • True godhood is an indestructible spirit left in their corresponding Sefirot, Uniquenesses, and Beyonder characteristics—spiritual and metaphysical essences representing divine traits.
    • It includes residual psyches from these primordial entities, which later Beyonders must contend with when advancing on their paths.
    • The godhood that Beyonders belonging to different sefirot must contend with varies, with different focuses, reflecting the characteristics of their own pathways and corresponding Sefirah.
    • In addition, since some Sefirot were once accommodated by great existences of other groups, the Beyonders of those Pathways also need to contend with a mixture of those great existences' mental imprint.
  2. Apparent Godhood:
    • This is the external manifestation of how individuals, particularly Beyonders, respond to the challenges of true godhood. It varies based on the individual's path and the godhood they are resisting.
    • Examples include emotional detachment, single-minded determination, or other behaviors that reflect their pathway’s unique characteristics.
  3. Vague Conception of Godhood:
    • Often perceived by the general public or lower-level Beyonders, it is tied to the first layer of humanity: primal instincts such as selfishness, greed, and the pursuit of survival and power.
    • This is mistaken for godhood because many high-level entities demonstrate these characteristics after losing the broader elements of their humanity.

Timeline of Gods of Earth[]

Spoiler Warning
The list provided below might reveal the latest developments and progression of the characters by the conclusion of the series. Do not read the following section if you wish to avoid spoilers.

Notes:

  • '∅' means that the god at this time is unknown, or did not exist.
  • '†' means the god is deceased.
  • '≠' means the god has gained partial authority of the pathway, but not complete authority. Hover over the symbol for more information.
  • "*" contains further information about the status of the god in question. Hover over the symbol for more information.
  • The eras within the epoch that some gods appeared are not given directly in the novel and can only be estimated and inferred.
  • The Original Creator is the source of all Pathways. However, after "He" gave birth to descendants, namely the Mother Goddess of Depravity, the Mother Tree of Desire, and the Son of Chaos, "His" descendants became the origins of "Their" corresponding Pathways.

Spoiler Infoicon: Off On (Toggle to activate or deactivate the hidden element.)

From Pre-Epoch to Fourth Epoch[]

Timeline / Pathway Pre-Epoch First Epoch Second Epoch Third Epoch Fourth Epoch
Early First Epoch War in Heaven Early Era of Fire Dual Era After Dual Era Rise of Ancient Sun God Warring Era Solomon Empire United Empire War of the Four Emperors Pale Era
Fool The Original Creator The Celestial Worthy of Heaven and Earth* The Celestial Worthy of Heaven and Earth Demonic Wolf Flegrea
Error
Ancient Sun God
Door Phoenix Ancestor Gregrace
Visionary Primordial God Almighty* Primordial God Almighty Dragon of Imagination Ankewelt Ancient Sun God
Hanged Man
Ancient Sun God True Creator
Sun
Eternal Blazing Sun
Tyrant Elf King Soniathrym Lord of Storms
White Tower
God of Knowledge and Wisdom
Darkness Unknown Great Old One*
The Celestial Worthy of Heaven and Earth* Demonic Wolf Flegrea
Evernight Goddess
Death Phoenix Ancestor Gregrace
Death
Twilight Giant Giant King Aurmir
God of Combat
Demoness Unknown Great Old One*
Primordial God Almighty*
Primordial Demoness
Red Priest
Blood Emperor Death
Hermit Unknown Great Old One*
Hidden Sage
Paragon
God of Steam and Machinery
Wheel of Fortune Unknown Great Old One*
Mother
Earth Mother
Moon Sanguine Ancestor Lilith
Evernight Goddess
Abyss
Primordial God Almighty* Devil Monarch Farbauti (Dark Side of the Universe)
Chained Mutated King Kvastir
Black Emperor
The Celestial Worthy of Heaven and Earth*
Black Emperor Solomon
Black Emperor Solomon
Justiciar
Night Emperor Trunsoest

Fifth Epoch[]

Timeline / Pathway Fifth Epoch
Industrial Revolution After Industrial Revolution 1350 World War After 1350 World War After Amon's Apotheosis Ritual After Klein's Apotheosis Ritual After The Fool's Gambit After Project Vortex After Hunting Hidden Sage After The Day of Many Disasters After Death of Primordial Demoness The Apocalypse
Fool
The Fool The Fool* Klein Moretti*
Error
The Error
Door
Visionary
Adam Grisha Adam* Grisha Adam* Grisha Adam*
Hanged Man True Creator
Sun Eternal Blazing Sun
Tyrant Lord of Storms
White Tower God of Knowledge and Wisdom
Darkness Evernight Goddess Evernight Goddess* Evernight Goddess* Evernight Goddess* Amanises*
Death Artificial Death
Twilight Giant God of Combat
Demoness Primordial Demoness Lumian Lee* Lumian Lee*
Red Priest
Hermit Hidden Sage God of Steam and Machinery* Celestial Master*
Paragon God of Steam and Machinery
Wheel of Fortune
Holy Monk + Will Auceptin + Ouroboros *
Mother Earth Mother Earth Mother*
Moon Evernight Goddess Earth Mother
Abyss Dark Side of the Universe* Farbauti + Master of the Shadow Cottage *
Chained Chained God*
Black Emperor Emperor Roselle
Emperor Roselle*
Celestial Thearch*
Justiciar


Multi-Pathway Gods[]

Multi-Pathway God means a Sequence 0 that possesses authorities of more than one pathway. To become a Multi-Pathway God, a Sequence 0 of one pathway needs to accommodate the Uniqueness and at least 1 corresponding Sequence 1 characteristic of all neighboring pathways.

Known Dual-Pathway True Gods[]

Period God Authorities
Pathway Uniqueness Sequence 1 Characteristics
Fifth Epoch Mr. Error[Note 1] Error Symbol2 Error Yes 3
Door Symbol2 Door Yes 1
Adam[Note 2] Visionary Symbol2 Visionary Yes 3
Hanged Man Symbol2 Hanged Man Yes 3
Lumian Lee[Note 3] Red Priest Symbol2 Red Priest Yes 3
Demoness Symbol2 Demoness Yes 3

Note:

  1. After taking over Mr. Door's apotheosis ritual,[13] "He" became a Dual-Pathway True God.[14]
  2. After fusing with the True Creator,[2] "He" can be considered a Dual-Pathway True God.[15] "He" can also use the Chaos Sea to temporarily elevate "Himself" into Half a Great Old One.[16]
  3. During Death of Primordial Demoness, the Primordial Demoness, 0-01 and the two Conqueror Beyonder Characteristics from Medici merged into Lumian Lee.[17]

See also[]

References

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