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As for this armor, it’s quite special. Wearing it will lead to some fortuitous encounters. Heh heh, ever thought of transforming into a beautiful woman or a handsome lad four to five meters tall?

Madam Magician to Lumian Lee and others
on Circle of Inevitability, Chapter 494

Pride Armor is a grade 2 Sealed Artifact. Its abilities uniquely corresponds to the Sequence 6, Dawn Paladin, of the Twilight Giant Pathway. It is a mystical armor born from a Beyonder characteristic released at the death of the God of Combat.[2]

Appearance[]

A silver-white full-body armor.[3][4][5][6]

The chest part was temporarily damaged by Franca's Cannon Gun.[7]

The helmet was caved in and the armor incomplete due to the damage suffered in the royale fight with the berserk Vermonda Sauron, mixed with the Einhorn family’s Angel, the powerhouses of the Iron and Blood Cross Order, and the Sealed Artifacts, along with the unique powers of the Fourth Epoch Trier.[5]

History[]

At the end of the war between the Loen Kingdom and the Feysac Empire, a plethora of meteors descended from the sky, causing widespread catastrophes. This armor was discovered in a ruined building in the suburbs of Port LeSeur.[8] The humans inside had met a brutal end.

Gardner Martin had acquired Pride Armor in an operation a few years before 1358 of the Fifth Epoch, slaying two Purifiers of the Eternal Blazing Sun Church, Angoulême de François' former colleagues,[6] and claiming the armor from their fallen bodies.[4] The Sequence 5 Reaper was willing to trade other mystical items for its might.[2]

After the death of Gardner, Lumian keeps it as a communal item for his companion's use.[2] Pride Armor is stored in his black cloth Traveler's Bag.[9] Angoulême seeks to buy back Pride Armor.[6]

After Lumian fused an Omebella piece of the Mother Pathway into himself, he could not longer use Pride Armor, therefore gifted it to Franca Roland.[10] She later sold it to the Evernight Goddess inside The Fool's Dream.[11]

Power & Downside[]

Power[]

It bestows upon the wearer the might of a giant. The wearer’s combat skills see a significant boost.

It blankets an area of 48 meters in Sunrise Gleam. These rays dispel illusions, erase shadows, and nullify invisibility effects. They also affect Wraiths and Shadows, diminishing their peculiarities and even weakening Evil Spirits.

It possesses decent defensive capabilities and can be damaged but regenerates slowly. Depending on the extent of the damage, recovery can range from half an hour to a day.

It also grants the wearer the ability to manifest a hefty, robust, yet sharp two-handed broadsword. Each strike carries a purifying effect, and dismantling the radiant broadsword results in a formidable Hurricane of Light. This phenomenon can obliterate the human body, vanquish Wraiths, and harm Evil Spirits.[4] The cooldown time is two minutes without delay.[2]

Downside[]

The wearer power boost is accompanied by heightened arrogance. They hold disdain for those standing behind them and targets concealed in the darkness or invisible.

  • No matter who you are, caution is warranted when positioned behind this armor, though attacks don’t always occur.

It indiscriminately eliminates weak humans within a 50-meter radius. Should the wearer weaken, they too become a target.

  • The criteria for determining one’s physique are inconsistent, sometimes very high, sometimes low. Initial findings suggest a correlation with the armor’s condition and the surrounding environment. Most humans with regular exercise or those who rely on potions to enhance their physique pass the assessment without incident.
    • For exceptions, it was later discovered they suffered from undetected serious illnesses or indulged excessively in the past two days.

Similarly, the wearer is vulnerable to its attacks when using other mystical items. Experimental results show heightened reactions when facing items from the Darkness Pathway and the Mother Pathway.

The wearer of the armor eventually experiences varying degrees of betrayal, irrespective of whether they still wear the item. This is the curse of betrayal.

  • The curse of betrayal originates from a deity’s intense aversion and hatred before "Their" demise. Even Angels can’t fully escape its grasp, only mitigating the negative effects to a certain extent. The sole solution is to shatter the armor and restore it to a pure Beyonder characteristic. However, this means losing its uniqueness. For instance, the ability to use Hurricane of Light again in just two minutes without delay. Moreover, those Beyonders who advance by consuming a potion derived from that Beyonder characteristic will endure reasonable but not-too-severe betrayal for an extended period.[2]

At night, this armor is very quiet, exhibiting minimal aggressiveness. However, under a moonlit sky, its demeanor becomes notably irritable, reaching maximal offensiveness.

The wearer of the armor grows taller to varying degrees. Multiple wearings do not stack.

Sealing Method[]

Place it in a dark chamber and select physically strong humans to guard them with a rotation every three hours.

References

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